I am a multidisciplinary artist who specializes in 3D art, with a focus on modeling props and environments. My work is concentrated in hard-surface modeling, texturing and materials, UV mapping, lighting, and rendering. I am experienced in Autodesk Maya and Substance Painter, and Adobe’s Suite, as well as Blender, 3ds Max, and ZBrush. I am also knowledgeable in Inkscape, and I have created designs used for 3D projects and transit maps.
In addition to 3D modeling, I am a photographer with an interest in architecture and urbanism. I enjoy photographing historical buildings and cityscapes, which has influenced my growing interest in public transit and city development. I currently use a Nikon D3500 with a AF-P DX NIKKOR 18-55mm lens and a AF-P NIKKOR 70-300mm lens.